Stuck at "Initializing" when Cycles Viewport is paused. #69255

Closed
opened 2019-08-28 18:00:58 +02:00 by Chavar Chippy · 7 comments

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: Quadro K2100M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 411.98

Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f5449
Worked: (optional)

Short description of error
When Cycles viewport render is paused, and the display is switched to...say the solid mode, when swithcing back to rendered mode the viewport is stuck at "Initializing"
Perhaps a message saying "Render paused", would be more helpful for user feedback.

Exact steps for others to reproduce the error

  1. Run Blender, 2. Enable Cycles, 3. Switch viewport to rendered mode, 4. Pause render, 5. Switch viewport to other display mode (solid, wire etc) 6. switch back to rendered mode, 7. Viewport feedback is stuck at "Initializing"

[Based on the default startup or an attached .blend file (as simple as possible)]

Annotation 2019-08-28 105850.jpg

**System Information** Operating system: Windows-10-10.0.17763 64 Bits Graphics card: Quadro K2100M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 411.98 **Blender Version** Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: `f6cb5f5449` Worked: (optional) **Short description of error** When Cycles viewport render is paused, and the display is switched to...say the solid mode, when swithcing back to rendered mode the viewport is stuck at "Initializing" Perhaps a message saying "Render paused", would be more helpful for user feedback. **Exact steps for others to reproduce the error** 1. Run Blender, 2. Enable Cycles, 3. Switch viewport to rendered mode, 4. Pause render, 5. Switch viewport to other display mode (solid, wire etc) 6. switch back to rendered mode, 7. Viewport feedback is stuck at "Initializing" [Based on the default startup or an attached .blend file (as simple as possible)] ![Annotation 2019-08-28 105850.jpg](https://archive.blender.org/developer/F7707917/Annotation_2019-08-28_105850.jpg)
Author

Added subscriber: @Chippy

Added subscriber: @Chippy

Added subscriber: @Scaredyfish

Added subscriber: @Scaredyfish

I posted about this in UI paper cuts a while back.

https://devtalk.blender.org/t/blender-ui-paper-cuts/2596/1629

I posted about this in UI paper cuts a while back. https://devtalk.blender.org/t/blender-ui-paper-cuts/2596/1629
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Thx for the report!

Well, technically this is more of a paper-cut then a real bug (but it could be improved, yes).
@Scaredyfish already raised it at the right place (and also mentioned that it should not carry across saves -- which ideally it shouldnt)
Also agree that there is more harm than good in keeping this in any other mode than rendered viewport.

But this tracker is only for real bugs, for other feedback there is also:
https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests
For more information on why this probably isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

Thx for the report! Well, technically this is more of a paper-cut then a real bug (but it could be improved, yes). @Scaredyfish already raised it at the right place (and also mentioned that it should not carry across saves -- which ideally it shouldnt) Also agree that there is more harm than good in keeping this in any other mode than rendered viewport. But this tracker is only for real bugs, for other feedback there is also: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests For more information on why this probably isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug
Member

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Philipp Oeser self-assigned this 2019-12-29 15:01:28 +01:00
Member

Sorry, forgot to actually close this report (dont be fooled by the "Invalid" status, I dont think this is invalid feedback/information at all -- it is just stting in the grey zone between papercut and bug, having more overlap with a papercut)

Sorry, forgot to actually close this report (dont be fooled by the "Invalid" status, I dont think this is invalid feedback/information at all -- it is just stting in the grey zone between papercut and bug, having more overlap with a papercut)
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Reference: blender/blender#69255
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