System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 416.34
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: rBf6cb5f54494e
Worked: (optional)
Short description of error
When baking a simple physics particle cache to file, it appears to bake correctly, but then when attempting to read it back in it either reports as no valid file found, or only identifies 1 or 2 points instead of hundreds. Sample file with bake attached,
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]