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Undo doesn't work with paint mask selection.
Open, Needs Triage by DeveloperPublic

Description

System Information
Operating system: Linux-5.2.10-arch1-1-ARCH-x86_64-with-arch 64 Bits
Graphics card: Radeon RX 580 Series (POLARIS10, DRM 3.32.0, 5.2.10-arch1-1-ARCH, LLVM 8.0.1) X.Org 4.5 (Core Profile) Mesa 19.1.5

Blender Version
Broken: version: 2.80 (sub 75), branch: makepkg, commit date: 2019-07-29 14:47, hash: rBf6cb5f54494e
Worked: (optional)

Short description of error
Undo does not work with paint mask selections. The expected behavior here is that undo should work as in other selection modes.

Exact steps for others to reproduce the error
Click on texture paint.
Select single image and create a texture.
Turn on paint masking, and then select the "select box" tool.
click on a face on the cube to select it.
Press ctrl-z.

Details

Type
Bug

Related Objects

Event Timeline

I can confirm bug/error...

Checked in Blender 2.81 (sub 4) 2019-08-30 19:33 rB6726e98fe2a6
Simple steps to re-produce:

  • Create Default Project
  • Switch to Texture Paint Workspace
  • Enable Paint Mask:

  • Select face (couple of times):




When you Undo / Redo (Ctrl + Z / Ctrl + Shift + Z) -->
Selection not effects in Viewport, however, I think, it's happening in background

As Edit -> Undo History showing:



Thanks