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different render result using custom shader in 2.8/2.79 vs. 2.79 branch
Open, Needs Triage by DeveloperPublic

Description

System Information
Operating system: WIN 10 64bit
Graphics card: GTX 1080Ti

Blender Version 2.79 2019.01.04 [hash a6acb4fba094]

Broken: 2.79 a6acb4fba094 2019.01.04
Worked: 2.79 rc-1

Short description of error scene created on 2.79 or 2.79a with custom Dielectric shader - than opened in 2.79 (last build), or scene created in 2.79 (last build) with materials created earlier (2.79 or 2.79RC) - effect like in file "freshy created...] When this scene will be opened in 2.8 the effect is the same but in 2.79RC the effect will be different - after overwrite (2.79rc) the effect will be the same on all versions

Exact steps for others to reproduce the error same scene with glossy reflections and roughness parameter that work on other (earlier) builds and also on 2.8

Details

Type
Bug

Event Timeline

Philipp Oeser (lichtwerk) renamed this task from 2.79 2019.01.04 [hash a6acb4fba094] to different render result using custom shader in 2.8/2.79 vs. 2.79 branch.Sep 2 2019, 3:53 PM