Operating system: Windows 10 - version 1903
Graphics card: MSI GTX 970
Short description of error
I recently installed Blender 2.80 after using 2.79b for a long time. About two days ago while working on a model, I noticed that some of the vertices weren't lining up correctly when I duplicated or extruded. I thought it was my my fault, as if I accidentally moved the mouse when making the duplicate or extrusion and would just fix it. However, yesterday night as I started work on a new model, I extruded a cube to the shape in the linked below in both the screenshots and the file I have uploaded. It was then that I noticed the misalignment of the vertices when I duplicated any part of my object. I have tested with the X and Z axis, but this issue seems to only be happening on the Y axis.
Here is the .blend file:
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
- From default startup, go into edit mode for cube.
- Select top vertices and extrude up a few times. This can be done with just the basic cube, although it's not as pronounced as when you extrude up.
- Duplicate and move while locked across the Y axis.
- Highlight a point on the original extruded cube and switch to an orthographic view to line up the two cubes.
- Zoom in as far as possible on the highlighted vertex.