Page MenuHome

Switching dynamics from rigid body animation does not work
Open, Needs Triage by DeveloperPublic

Description

System Information
Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 580X OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.11.20

Blender Version
Broken: version: 2.81 (sub 4), branch: master, commit date: 2019-09-01 20:47, hash: rB928e0258fea7
Worked: blender2.79b

Short description of error
Switching dynamics from rigid body animation does not work

Exact steps for others to reproduce the error
1.Set location keyframes in 1 frame
2.Move the object slightly in 2 frames and set the location keyframe
3.Add a rigid body to the object
4.Turn off dynamics and set keyframes, turn on Animated and set keyframes
5.Move to the 3 frame
6.Turn on dynamics and set keyframes, turn off Animated and set keyframes
7.When moving to 1 frame and playing the animation, it falls vertically from 3 frames
This is different from 2.79b


Details

Type
Bug

Event Timeline