Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.60
Broken: version: 2.81 (sub 5), branch: master, commit date: 2019-09-03 16:04, hash: rBb3b59e3b5657
Short description of error
Blender 2.81 randomly crashing during rotate/scale object with array modifier.
It also happens during transformations in Edit Mode (maybe there is more ways to crash it that way).
Object must be quite "heavy", I could not crash blender with light meshes. Also 2.81.4 and 2.81.3 crashes this way. 2.80 if fine.
Exact steps for others to reproduce the error
- Open this .blend file:
- Start rotating/scaling object - blender should crash in 0-10s
- To increase crash rate duplicate object couple of times and start rotating/scaling objects