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location and rotation with align to 3d cursor
Open, Needs Triage by DeveloperPublic

Description

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.15

Blender Version
Broken: version: 2.81 (sub 8), branch: master, commit date: 2019-09-05 22:13, hash: rB4c4a8bf588c5
Worked: (optional)

Short description of error

when adding a new object to a 3d cursor that had been aligned to geometry of another object, the option to "align"object with "3d cursor" changes to "world" when "rotation" or "location" are altered.

Exact steps for others to reproduce the error

when adding a new object to a 3d cursor that had been aligned to geometry of another object, the option to "align"object with "3d cursor" changes to "world" when "rotation" or "location" are altered.

reproduce with these steps**
rotate cube 45d on X axis
select cursor tool, open tool options pressing "n"
select tool tab, change "orientation" from "view" to "geometry"
click face of cube to move cursor to geometry face orientation.
"shift + A" add mesh cylinder
open initial object properties options from bottom left hand side of view port.
change "align" "world" to "align" 3d cursor"
in same new object properties tab now try to alter "rotation" or "location" coordinates

"align" changes back to "world" disabling the ability to alter objects location or rotation in the initial object properties.

Details

Type
Bug

Event Timeline

Duplicate of T69574 and T69575 . Also please remove those brackets, e.g. [Please fill out a short description of the error here]. They make the report harder to read.

garry giomarelli (irragg) updated the task description. (Show Details)
garry giomarelli (irragg) triaged this task as Unbreak Now! priority.