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Error after assigning operation to a shortcut
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System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 416.94

Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: rBf6cb5f54494e
Worked: (optional)

Short description of error
After assigning a shortcut "SHIFT+Z" to Viewport Shading: Rendered in Preferences>Keymap (I generally use new shortcuts, but I didn't like not having this one) and pressing SHIFT+Z, an error appears.

The error does not appear when changing to Rendered Shading Mode without using the shortcut.

Exact steps for others to reproduce the error

  1. Go to Edit>Preferences>Keymap
  2. Type "Shading" into the filter, delete Shading keymap and change Toggle Shading Type keymap from SHIFT+Z to Z. Close Preferences window.
  3. In 3D Viewport, find Viewport Shading: Rendered icon (the rightmost sphere icon), right-click it and change its shortcut to SHIFT+Z.
  4. Press SHIFT+Z.

[Based on the default startup setup]