Sound Strip Audio "Pan" defaults are misleading #69684

Closed
opened 2019-09-09 19:52:24 +02:00 by Mikeycal Meyers · 23 comments

System Information
Operating system: Ubuntu 18.04.3 LTS
Graphics card: GTX 1060 6GB

Blender Version
2.80.75

Short description of error
In the Audio Strip settings, "Pan" has 2 issues.

  1. Pan only works if the "Mono" setting is selected. This is fine, but it would be nice if the Pan property would disable unless Mono is selected.
  2. Pan only works when it is set to a range between -1 and 1. Yet the default settings allow you to set it out of range -2 and 2. If it is set out of range, it won't pan at all.
**System Information** Operating system: Ubuntu 18.04.3 LTS Graphics card: GTX 1060 6GB **Blender Version** 2.80.75 **Short description of error** In the Audio Strip settings, "Pan" has 2 issues. 1) Pan only works if the "Mono" setting is selected. This is fine, but it would be nice if the Pan property would disable unless Mono is selected. 2) Pan only works when it is set to a range between -1 and 1. Yet the default settings allow you to set it out of range -2 and 2. If it is set out of range, it won't pan at all.

Added subscriber: @mikeycal

Added subscriber: @mikeycal

Added subscriber: @ChristopherAnderssarian

Added subscriber: @ChristopherAnderssarian

Yet the default settings allow you to set it out of range -2 and 2. If it is set out of range, it won't pan at all.

This is for panning to more than 2 channels.

Here's my cheat sheet:

{F2277034, height=200}

Unless this no longer works. I haven't checked the 2.8 release....

> Yet the default settings allow you to set it out of range -2 and 2. If it is set out of range, it won't pan at all. This is for panning to more than 2 channels. Here's my cheat sheet: {[F2277034](https://archive.blender.org/developer/F2277034/Mono_Panning.PNG), height=200} Unless this no longer works. I haven't checked the 2.8 release....

Added subscriber: @iss

Added subscriber: @iss

I would say, that this panning range seems a bit hacky, but it is also described in manual:
https://docs.blender.org/manual/en/latest/video_editing/sequencer/properties/strip.html#sound

As for #1 I Agree to gray out pan if sound is not mono

I would say, that this panning range seems a bit hacky, but it is also described in manual: https://docs.blender.org/manual/en/latest/video_editing/sequencer/properties/strip.html#sound As for #1 I Agree to gray out pan if sound is not mono

I wonder if it would be possible to show which speaker the pan is directed towards, by putting a Letter, representing the speaker, next to the number?

Examples:

  • 1.0L, 1.0R
I wonder if it would be possible to show which speaker the pan is directed towards, by putting a Letter, representing the speaker, next to the number? Examples: - 1.0L, 1.0R

I mean this could be enum for placement and pan field of -1 to 1 range.

I am not sure how exactly this is implemented, but it would be nice to make controls that make sense here.
On the other hand, this would have super low priority

I mean this could be enum for placement and pan field of -1 to 1 range. I am not sure how exactly this is implemented, but it would be nice to make controls that make sense here. On the other hand, this would have super low priority

Added subscriber: @dr.sybren

Added subscriber: @dr.sybren

Is this really a high prio task? From what I understand the only issues described are:

  • Non-intuitive values that are actually well documented in the manual.
  • A UI tweak to grey out the pan setting if it's not going to be used.
Is this really a high prio task? From what I understand the only issues described are: * Non-intuitive values that are actually well documented in the manual. * A UI tweak to grey out the pan setting if it's not going to be used.

@dr.sybren Not really.

I marked it as high prio, because it was new and quite easy to deal with, so I won't forget about it.

Not sure if priority guidelines for tasks from 2.8 near release still applies.

@dr.sybren Not really. I marked it as high prio, because it was new and quite easy to deal with, so I won't forget about it. Not sure if priority guidelines for tasks from 2.8 near release still applies.

Added subscribers: @dfelinto, @jesterking

Added subscribers: @dfelinto, @jesterking

I'm also not too sure, I wouldn't mind having concrete info in the wiki about what the Confirmed High/Medium/Low levels mean, and how they are different from Normal. Maybe @dfelinto or @jesterking can help here?

I'm also not too sure, I wouldn't mind having concrete info [in the wiki](https://wiki.blender.org/wiki/Process/Help_Triaging_Bugs) about what the Confirmed High/Medium/Low levels mean, and how they are different from Normal. Maybe @dfelinto or @jesterking can help here?
Member

Instead of marking as high priority I think the better way is to just assign the task to yourself.

Instead of marking as high priority I think the better way is to just assign the task to yourself.
Member

This probably should be discussed elsewhere, but @dfelinto can you shed light on what the current levels mean?

This probably should be discussed elsewhere, but @dfelinto can you shed light on what the current levels mean?

Added subscriber: @tintwotin

Added subscriber: @tintwotin

In #69684#776003, @ChristopherAnderssarian wrote:

Yet the default settings allow you to set it out of range -2 and 2. If it is set out of range, it won't pan at all.

This is for panning to more than 2 channels.

Here's my cheat sheet:

{F2277034, height=200}

Unless this no longer works. I haven't checked the 2.8 release....

If these values still hold, maybe it's just a question of adding preset buttons like this:
image.png

> In #69684#776003, @ChristopherAnderssarian wrote: >> Yet the default settings allow you to set it out of range -2 and 2. If it is set out of range, it won't pan at all. > > This is for panning to more than 2 channels. > > Here's my cheat sheet: > > {[F2277034](https://archive.blender.org/developer/F2277034/Mono_Panning.PNG), height=200} > > Unless this no longer works. I haven't checked the 2.8 release.... If these values still hold, maybe it's just a question of adding preset buttons like this: ![image.png](https://archive.blender.org/developer/F7776750/image.png)

that would be perhaps quite nice.
Don't know if we need to fine-tune

that would be perhaps quite nice. Don't know if we need to fine-tune

You would still need the slider:
image.png

Of course something like this would be the optimal solution:
image.png

You would still need the slider: ![image.png](https://archive.blender.org/developer/F7776769/image.png) Of course something like this would be the optimal solution: ![image.png](https://archive.blender.org/developer/F7776776/image.png)

The slider + button combination doesn't seem that intuitive to me. The dot-between-speakers, that's very nice! We should do something like that :)

The slider + button combination doesn't seem that intuitive to me. The dot-between-speakers, that's very nice! We should do something like that :)

This issue was referenced by cdcb844d27

This issue was referenced by cdcb844d271f9d456c22d372f9349054140a94d7

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Richard Antalik self-assigned this 2019-09-30 01:47:59 +02:00

Added subscriber: @propersquid

Added subscriber: @propersquid

Removed subscriber: @propersquid

Removed subscriber: @propersquid
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Reference: blender/blender#69684
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