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clicking on 2D with a bezier and an array does not undo to the proper 3D coordinates
Open, Needs Triage by DeveloperPublic


System Information
Operating system: 10.13.6 (17G65)
Graphics card: NVIDIA GeForce GTX 970 4095 MB

Blender Version
Broken: version: 2.80
Worked: (optional)

Short description of error

Exact steps for others to reproduce the error
create bezier path
apply extrude to create tube
apply array modifier
click on 2d in the bezier curve context
click back on 3d to go back to the previous look

actual result: 2d bezier remains laying down. If you try to rotate, it rotates the entire array and not just the bezier



Event Timeline