Operating system: Ubuntu 18.04.3
Graphics card: GTX 1060 6GB
Short description of error
There has been a long standing bug, where blender will sometimes miscalculate the number of frames in the Audio Strip, causing the strip to be 1 frame longer than the Video Strip. This bug is so common that even the official videos put out by Blender foundation (Example, Tears of Steal) will add an extra frame to the audio strip if you import the video into the sequencer.
The solution to this problem is to cut off the extra frame, at the END of the video using a Hold Cut.
Here is an example of Tears of Steal being imported into blender 2.80.75 and miscalculating the audio strip as well as the fastest way to fix it manually.
On import of a video, if the video and audio strip are off by less than a few frames, HOLD CUT the end of the longer strip automatically by the amount that it is off.