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OSL Texture Mapping does not match Cycles and Eevee
Open, Needs Triage by DeveloperPublic

Description

System Information
Operating system: Windows 10
Graphics card: Intel HD

Blender Version
Broken: 2.80 and nightly

Short description of error
OSL does not respect the input vector correctly. When adding a constant value the input seems to be overridden by the node.

Exact steps for others to reproduce the error
Add a constant value to the input vector on a texture node and then connect the texture to the output node.
See attached images and blend file.



Details

Type
Bug