Bump does not work using a UVMap node as input #69971

Closed
opened 2019-09-17 09:07:31 +02:00 by Mikhail Rodionov · 12 comments

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce RTX 2080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.30

Blender Version
Broken: version: 2.81 (sub 11), branch: master, commit date: 2019-09-16 21:02, hash: 76650402f3
Worked: (optional)

Short description of error

when trying to use bump maps - there is no result, both when using the bump shader node and when using normal mapping

Exact steps for others to reproduce the error

create any object, (plane/cube or any other), apply Principled BSDF, add bump node, add amy image of procedural map, connect image RGB to bump height, connect bump normal to principled normal - no result
[Based on the default startup or an attached .blend file (as simple as possible)]

**System Information** Operating system: Windows-10-10.0.18362 64 Bits Graphics card: GeForce RTX 2080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.30 **Blender Version** Broken: version: 2.81 (sub 11), branch: master, commit date: 2019-09-16 21:02, hash: `76650402f3` Worked: (optional) **Short description of error** when trying to use bump maps - there is no result, both when using the bump shader node and when using normal mapping **Exact steps for others to reproduce the error** create any object, (plane/cube or any other), apply Principled BSDF, add bump node, add amy image of procedural map, connect image RGB to bump height, connect bump normal to principled normal - no result [Based on the default startup or an attached .blend file (as simple as possible)]

Added subscriber: @M_Rodionov

Added subscriber: @M_Rodionov

#70001 was marked as duplicate of this issue

#70001 was marked as duplicate of this issue

Added subscriber: @tomjk

Added subscriber: @tomjk

To be sure, this is in the viewport? And you are switching to material preview or rendered mode? (Material 'effects' do not appear in solid mode.)

To be sure, this is in the viewport? And you are switching to material preview or rendered mode? (Material 'effects' do not appear in solid mode.)

Added subscriber: @brecht

Added subscriber: @brecht

We require a simple .blend file to reproduce the issue.

We require a simple .blend file to reproduce the issue.

Both, material/rendered & f12 all about EEVEE.

Both, material/rendered & f12 all about EEVEE.

Added subscriber: @sebastian_k

Added subscriber: @sebastian_k

I can confirm that, though only when using a custom UV input.
Try this file: bump_customUV.blend
If you connect Texture Corrdinates with UV to the Noise Texture it works, with the UV Map node it doesn't.
Tried with 2.81 (sub 11), branch: master, commit date: 2019-09-17 09:24, hash: 271c6794d6

I can confirm that, though only when using a custom UV input. Try this file: [bump_customUV.blend](https://archive.blender.org/developer/F7752950/bump_customUV.blend) If you connect Texture Corrdinates with UV to the Noise Texture it works, with the UV Map node it doesn't. Tried with 2.81 (sub 11), branch: master, commit date: 2019-09-17 09:24, hash: `271c6794d6`
Clément Foucault was assigned by Brecht Van Lommel 2019-09-17 13:30:21 +02:00
Philipp Oeser changed title from Bump does not work to Bump does not work using a UVMap node as input 2019-09-18 10:55:28 +02:00
Member

Added subscriber: @cheteron

Added subscriber: @cheteron

This issue was referenced by f4f190a399

This issue was referenced by f4f190a399fb1bb17d5d80f5f8951a655ca519c6

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#69971
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