Operating system: win10 64
Exact steps for others to reproduce the error
Add Dynamic Paint (Canvas) to any mesh and try to set 0 as a start frame of simulation.
- Open file and see how Displace modifer doesn't affect mesh
- Run animation -> bake current cache
- First problem: see how weight is empty at the mesh origin (Displace modifier works except begining of animation)
- Second problem: return to frame 0 -> weight doesn't updated to original values (Displace modifier still active on vertex group)