Gizmo support for all tools #70047
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Reference: blender/blender#70047
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This task lists operators not currently accessible using gizmos.
Which is an issue if we want to support selection as the dominant action, see: #66304 (Tools, Selection & Gizmo design).
This task lists tools that current aren't accessible from gizmos.
Irrespective of the default action (select or tool access), it would be good to support use gizmos for tools which currenty don't always have an obvious means of access.
Note: Tools with existing gizmo access have been excluded.
Patches:
Added subscriber: @ideasman42
Added subscriber: @WilliamReynish
Added subscriber: @giuseppebufalo
bisect tool also needs a more accurate gizmo with axis snap option
@WilliamReynish There is an issue with the 1D gizmo, I'm not sure how it's expected to work regarding do/redo.
Either:
@ideasman42 I think it could just affect 'redo' probably. With the same selection, there's little practical difference for things like Smooth. Keep tweaking the slider and the smoothness goes up or down. If you select something else, you can then start a new smoothing operation.
Making it redo is a bit odd since we already have a redo panel,
we can try making this both do/redo but think it could back-fire. eg.
it might be reasonable in some cases to inset twice.
@ideasman42 Yes - it's also partly why I thought at first that it would be much simpler to do the 1d gizmos just like this:
Then we don't have to worry about tracking the current slider between min/max, and we also don't need to worry about values being clamped from a fixed minimum/maximum.
@ideasman42 replaced all the slider type gizmos with a simple handle instead, which would always 'do' - ie perform a new action every time it is dragged. This should avoid all the issues mentioned.
Added subscriber: @dfelinto
Can this be closed?
adjusting (dragging the handle or just dragging anywhere in the viewport) will change the current operation, holding shift or ctrl and dragging the handle again will perform a new operation.
Changed status from 'Open' to: 'Resolved'
@dfelinto, while there are more todo's, I think it's OK to close this since remaining issues are minor and not so much design tasks.
@giuseppebufalo we ended up not using these 1d gizmos.