Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.36
Broken: version: 2.81 (sub 12), branch: master, commit date: 2019-09-19 20:35, hash: rBc8df6f2cf9df
I tested also 2.8 and it's also broken.
Short description of error
If you render a stereo image via terminal and use particle system emitter/hair the particle are only visible on one eye (left).
Exact steps for others to reproduce the error
- Add a second cube and make it smaller
- Add a Particle System to the first cube, as hair, set "render as" to object and choose second cube.
- In output properties enable stereoscopy. Set Outputfilename.
- Save blendfile and start rendering via terminal, like this on windows:
C:\Users\simeo\Desktop\blender2.8_nightly\blender.exe -b C:\Users\simeo\Desktop\bugreports\stereo_terminal_bug.blend -f 1
Here's my blendfile:
Here's a comparison between rendered with and without terminal: