Operating system: Windows 7 SP1 64 bit
Graphics card: Nvidia GeForce GT 740
Short description of error
When switching in attached file to Rendered mode in Cycles - Blender always crashes at the "Updating Integrator" or 1-st frame render, screen goes black for several seconds and error pops up
"Nvidia windows Kernel Mod Driver, version 436.30 stopped responding and was succesfully recovered".
Exact steps for others to reproduce the error
In attached .blend file just switch to Rendered mode - and it will crash.
P.S. Most probably it's due to too high values in Noise texutre in material/World nodes, also adding a floor under a screwd cube in some attempts caused crush (when i've tried to clean it as much as possible).
UPD: Lowering Clipping End from 1000m to 100m helped, also, looks like the whole problem was in Screw modifire on the cube - by increasing values in it it crushed again even at lowered clipping distance!
- Deleting materal from plane with bricks prevent crushing; (prevents = switching to Rendered mode after this step no longer crushed Kernel driver and Blender with it)
- Deleting node "Noise texture" in World shading also prevents crushing;
- Deleting cube with Screw modifre also prevetns crushing.