Connect Vertex Path creates duplicate edge and face #70287

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opened 2019-09-26 21:50:00 +02:00 by Henrik D. · 9 comments
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System Information
Operating system: Linux
Graphics card: GTX 1070

Blender Version
Broken: 2.80
Worked: -

Short description of error
related to https://developer.blender.org/T70286
Connect Vertex Path creates duplicate edge and face in special case

Exact steps for others to reproduce the error
Based on the default startup:

  1. select 3 parallel edges of the cube and do X->Edge Collapse
  2. select one of the remaining two quads and press Ctrl+T to triangulate
  3. select the newly created edge in vertex select mode and press J to connect vertex path
    you should be left with a duplicate edge and a duplicate face
**System Information** Operating system: Linux Graphics card: GTX 1070 **Blender Version** Broken: 2.80 Worked: - **Short description of error** related to https://developer.blender.org/T70286 Connect Vertex Path creates duplicate edge and face in special case **Exact steps for others to reproduce the error** Based on the default startup: 1. select 3 parallel edges of the cube and do X->Edge Collapse 2. select one of the remaining two quads and press Ctrl+T to triangulate 3. select the newly created edge in vertex select mode and press J to connect vertex path you should be left with a duplicate edge and a duplicate face
Author
Member

Added subscriber: @HDMaster84

Added subscriber: @HDMaster84

#70286 was marked as duplicate of this issue

#70286 was marked as duplicate of this issue

Added subscriber: @mano-wii

Added subscriber: @mano-wii
Germano Cavalcante self-assigned this 2019-09-27 19:14:59 +02:00

With the first step you already create a mesh with duplicated face.
This mesh is not invalid as these situations are indeed allowed.
But it is good to prevent this from happening when possible.

With the first step you already create a mesh with duplicated face. This mesh is not invalid as these situations are indeed allowed. But it is good to prevent this from happening when possible.

Closed as duplicate of #70286

Closed as duplicate of #70286

Changed status from 'Duplicate' to: 'Open'

Changed status from 'Duplicate' to: 'Open'

Oops I did the other way around

Oops I did the other way around
Germano Cavalcante was unassigned by Dalai Felinto 2019-12-23 13:49:11 +01:00

This issue was referenced by 4892470a47

This issue was referenced by 4892470a47196ee5914f57e561432650bc5b49f7

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Campbell Barton self-assigned this 2020-06-17 08:43:59 +02:00
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Reference: blender/blender#70287
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