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Custom properties (shapekey driver) not working library override
Open, Needs Triage by DeveloperPublic


System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86

Blender Version
Broken: version: 2.81 (sub 12), branch: master, commit date: 2019-09-26 14:56, hash: rBa933237d6878
Worked: (optional)

Short description of error
Trying out the new library overrides, the attached blend file has a character called bird. The custom properties for the bone "Body" are not working, all of them drive the shapekeys, while making the custom properties i did check the "Library overridable" checkbox.

The same rig works completely fine using the proxy system.

Exact steps for others to reproduce the error
This is the .blend conataining the character "Bird" collection.

  1. in a new blender file, link the collection "bird" from the above file
  2. create a library overide for "bird rig", object --> relations --> make library override --> bird rig
  3. enter pose mode, select the "body" bone, try to play with the custom properties in the N panel.

the same procedure works fine with the proxy system, so you can test that. i am also not aware of any additional steps that the Override system has so apologies if i missed out on something.

on a completely unrelated note: getting a Build failed error ( error c4013 ) so unable to check on the latest version.



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