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Dyntopo smooth shading broken
Closed, ResolvedPublicBUG


System Information
Operating system: Linux-4.15.0-64-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: Quadro GP100/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.40

Blender Version
Broken: version: 2.81 (sub 12), branch: master, commit date: 2019-09-30 08:51, hash: rB64c8e9a2196f

Short description of error
When enabling dyntopo and smooth shading the surface of the object is riddled with black artefacts and holes.

Event Timeline

Same here.

2.81 (sub 12), branch: master, commit date: 2019-09-30 22:00, hash: rB60a827a2a991
Windows-10-10.0.16299 64 Bits
GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.86

Germano Cavalcante (mano-wii) lowered the priority of this task from 90 to High.

I can confirm.
The problem did not exist in previous versions of Blender.
@Pablo Dobarro (pablodp606), any ideas which commit introduced this problem?

i have same problem but only on blender 2.81