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Objects with modifiers don't show Mask on Sculpt Mode
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Description

System Information
Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 560X OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.11.20

Blender Version
Broken: version: 2.81 (sub 12), branch: master, commit date: 2019-09-29 21:43, hash: rBff10ff782bde
Worked: (optional)

Short description of error
It took me a while to figure out why objects aren't showing masks in Sculpt Mode. After I created a new object and painted with mask it showed. Then I decided to apply the bevel or subsurface modifier and the mask appeared on the object normally. It's not a problem with the toggle.

Exact steps for others to reproduce the error
Add a cube, a bevel modifier and try to paint it with a mask on sculpt mode. It doesn't show. Apply the modifier and it starts to show again. It also doesn't show on Armatures, Subsurface etc.

Event Timeline

Brecht Van Lommel (brecht) changed the task status from Unknown Status to Unknown Status.Oct 2 2019, 11:11 PM
Brecht Van Lommel (brecht) claimed this task.

This is a known limitation currently, the bevel modifier shows a warning that mask display is disabled in sculpt mode.