Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: rBf6cb5f54494e
Short description of error
I can't see the mask when sculpting my mesh, even if Mask is checked in Viewport Overlays and Show Mask is checked in Options. The mask is working but i can't see it.
Exact steps for others to reproduce the error
Just try to mask the CC_Base_Body mesh.