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VSE: Animated sound volume not working when referencing scene
Open, Needs Triage by DeveloperPublic

Description

System Information
Operating system: Arch Linux
Graphics card: AMD with Mesa driver

Blender Version
Broken: 2.81 Alpha, ab519b91b2c4, master, 2019-10-04 22:33

Short description of error
I have multiple scenes in one .blend file using the sequencer. In the first scene ("ReferencedScene") I have a sound strip with an animated volume. Playing that scene adjusts the volume as expected. In another scene ("MAIN"), I added the "ReferencedScene" to the Sequencer. Playing the "MAIN" scene does NOT adjust the volume of the sound in "ReferencedScene". Instead, the volume level stays constant.

I expected that the animated volume of the "ReferencedScene" is the same for direct play back as well as when referenced in the "MAIN" scene.

Exact steps for others to reproduce the error

  • Open the attached file.
  • Play back "ReferencedScene" with "Space"
  • Hear the volume of the sound fade to 0.0 and back to 1.0 again
  • Switch to "MAIN" scene
  • Play back "MAIN" scene with "Space"
  • Hear constant volume of sound from "ReferencedScene"

Details

Type
Bug

Event Timeline