Mac OSX 10.13.6
Operating system: Darwin-17.7.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX TITAN X OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.33.0 3188.8.131.52.40.129
Broken: version: 2.81 (sub 14), branch: master, commit date: 2019-10-06 14:05, hash: rB54a9649e2636
Worked: 2.8 official
Short description of error
Object selection not working always in viewport (RMB) and edit mode engaging but not displaying geometry (yes the overlays are on ;)
Can't select mesh objects in viewport, only in outliner. Works momentarily on file load, but switching modes breaks it again.
In edit mode, geo overlays not displaying, or selectable. This includes geometry>wireframe, normals, possibly others.
Tried resaving the file in 2.8 and loading in 2.81, but that didn't help.
Exact steps for others to reproduce the error
Try selecting mesh objects (might be selected initially), can select empty, cameras, lights, not meshes.
Select body mesh in outliner
enter edit mode
no geometry displayed