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3D cursor with orientation by geometry projects on object displays as bounds box / wire
Open, Needs Triage by DeveloperPublic

Description

System Information
Operating system: Linux-4.15.0-62-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.116

Blender Version
Broken: version: 2.81 (sub 14), branch: master, commit date: 2019-10-06 14:05, hash: rB54a9649e2636
Worked: nope

Short description of error
3D cursor with orientation by geometry projects on object displays as bounds box / wire.
Looks weird, that changing orientation changes depth culling behavior

Exact steps for others to reproduce the error

  • in this file try to put 3d cursor on the surface of cube:

  • look from side view:

    orientation by view:


orientation by geometry:

Details

Type
Bug

Event Timeline

Philipp Oeser (lichtwerk) lowered the priority of this task from Needs Triage by Developer to Needs Information from User.Oct 8 2019, 5:10 PM

Cannot reproduce here (file works the same here in 2.8 official release and rB7a1847f0e9fd)

Two things to check:

  • if you are using the Cursor Tool: you sure you dont have Geometry set as option for the Orientation? [I get some "off-the-surface" results then as well...]
  • are GPU drivers up to date? (more or less a shot in the dark, but these driver updates really do wonders nowadays...)

@Philipp Oeser (lichtwerk) , yes, it's orientation by geometry. It's looks weird.. Did that behavior design that way?

Michael Soluyanov (crantisz) renamed this task from 3D cursor projects on object displays as bounds box / wire to 3D cursor with orientation by geometry projects on object displays as bounds box / wire .Oct 8 2019, 5:44 PM
Michael Soluyanov (crantisz) updated the task description. (Show Details)
Michael Soluyanov (crantisz) raised the priority of this task from Needs Information from User to Needs Triage by Developer.Oct 18 2019, 4:30 PM