Page MenuHome

bpy.data.use_autopack Not update pack status
Closed, ArchivedPublic

Description

System Information
Operating system:Win 10
Graphics card:1080ti

Blender Version
Broken: 2.8
Worked: (optional)

bpy.data.use_autopack = True, or False, not update like to "bpy.ops.file.autopack_toggle()"
So even if it is used or changed, nothing new will happen

Details

Type
Bug

Event Timeline

Jacques Lucke (JacquesLucke) claimed this task.

I don't think this is a bug. bpy.data.use_autopack = True just changes a switch that might have an effect later on. If you want something to happen "right now", the operator has to be used.

If you do not agree with that, please be more precise with what the actual and expected behavior is.

Thanks Jacques, in fact I noticed that you have to use the operator, while instead I thought that a boolean that seems to me to control an operator already by default went to interact with them. It is an operation of little account that I solved with the use of an ops, but of impact I think that setting bpy.data.use_autopack = True or False without this actually controlling anything, I find it useless (unless be it to check the state), but I want to clarify that this is my thought and I don't want to offend anyone for this. I thought it was a bug