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Anti-Aliasing problem
Closed, ResolvedPublic


System Information
Operating system: Windows 10
Graphics card: AMD A10 Radeon R6

Blender Version
2.81 (6d3c34fe9d1e)

Short description of error
Problem with anti-aliasing

I don't know is this bug or not. When I press Mouse3, the viewport becomes smooth. I feel sick when I look at it



Event Timeline

Same thing here on an nVidia Quadro card. Basically, once again the logic for anti-aliasing the viewport has been reversed. I have Viewport Anti-Aliasing samples set to 8. While manipulating the viewport, the model is anti-aliased (it should not be so), while not doing anything (let go of mouse), the anti-aliasing disappears. This happened pretty much over night, didn't see that in yesterdays build.

The only thing that seems to work is single pass anti-aliasing

Germano Cavalcante (mano-wii) lowered the priority of this task from Needs Triage by Developer to Needs Information from User.Thu, Oct 10, 1:50 PM

What are the steps to reproduce the problem?

From my side there are no more steps to reproduce it, it was fixed somehow in one of the last 30 commits. Todays build does not have the problem any longer, so this report can be closed as far as I am concerned. I'm not the original reporter though, so maybe ask @Ishaq Al Asyja' (McRavenIND) for confirmation as well.

Brecht Van Lommel (brecht) claimed this task.