Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86
Broken: version: 2.81 (sub 14), branch: master, commit date: 2019-10-10 23:31, hash: rBf9cc51788bd6
Short description of error
When painting vertice colors with symmetry, first is painted the stroke side, and after the symmetrical side. In principle it is correct, but when zooming pressing the point on the numeric keypad, Blender centers the view on the opposite side to the one being painted.
This does not happen in Sculpt Mode.
Exact steps for others to reproduce the error
Add a monkey.
Enter Vertex Paint mode.
Activate the symmetry.
Paint one side.
Zoom with the numeric keypad point.