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Make Library Override doesn't re-target Armature constraints
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System Information
Operating system: Linux-5.0.0-21-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce RTX 2080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.34

Blender Version
Broken: version: 2.82 (sub 0), branch: master, commit date: 2019-10-11 13:01, hash: rB46e9fc936236

Short description of error
When making a library override of an armature and its bones use the new Armature Constraint, and the target of that constraint is the armature itself, it's supposed to turn green to indicate that the target is now the "library over-ridden" version of the armature, but this doesn't happen, and these constraints therefore don't function.

Exact steps for others to reproduce the error

  • Grab attached file
  • "Child" bone has an Armature constraint.
  • Link the collection to a fresh file
  • Make Library Override->Armature
  • Child bone no longer follows either parent.

Pinging @Bastien Montagne (mont29) since you asked me to submit a proper report for this in T53500 c:

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