System Information
Operating system: Linux Fedora 30, Cinamon desktop, X11
Graphics card: Nvidia GeForce GT730
Driver : Nouveau
Blender Version
version: 2.80 (sub 75), branch: unknown, commit date: 1970-01-01 00:00, hash: unknown, type: RelWithDebInfo
build date: 2019-09-13, 13:52:36
platform: Linux
binary path: '/app/bin/blender'
Short description of error
Exact steps for others to reproduce the error
Just starting Blender and reading the console.
I can read this errors systematicaly :
Received X11 Error:
error code: 165
request code: 151
minor code: 34
error text: GLXBadFBConfig
Received X11 Error:
error code: 165
request code: 151
minor code: 34
error text: GLXBadFBConfig
Received X11 Error:
error code: 8
request code: 151
minor code: 34
error text: BadMatch (invalid parameter attributes)
Received X11 Error:
error code: 8
request code: 151
minor code: 34
error text: BadMatch (invalid parameter attributes)
- Below the Blender system-info **
Blender 2.80 (sub 75) System Information
Blender:
version: 2.80 (sub 75), branch: unknown, commit date: 1970-01-01 00:00, hash: unknown, type: RelWithDebInfo
build date: 2019-09-13, 13:52:36
platform: Linux
binary path: '/app/bin/blender'
build cflags: -Wall -Wcast-align -Werror=implicit-function-declaration -Werror=return-type -Werror=vla -Wstrict-prototypes -Wmissing-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wlogical-op -Wundef -Winit-self -Wnonnull -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wformat-signedness -Wrestrict -Wuninitialized -Wredundant-decls -Wshadow -Wno-error=unused-but-set-variable -Wimplicit-fallthrough=5 -O2 -g -pipe -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection -fuse-ld=gold -fopenmp -std=gnu11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -msse2
build cxxflags: -Wredundant-decls -Wall -Wno-invalid-offsetof -Wno-sign-compare -Wlogical-op -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Werror=return-type -Werror=implicit-function-declaration -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wundef -Wformat-signedness -Wrestrict -Wuninitialized -Wundef -Wmissing-declarations -Wimplicit-fallthrough=5 -O2 -g -pipe -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -fexceptions -fstack-protector-strong -grecord-gcc-switches -fasynchronous-unwind-tables -fstack-clash-protection -fcf-protection -fuse-ld=gold -fopenmp -std=c++11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -msse2
build linkflags: -Wl,--version-script='/run/build/blender/source/creator/blender.map'
build system: CMake
Python:
version: 3.7.4 (default, Nov 10 2011, 15:00:00)
[GCC 9.2.0]
paths:
'/app/share/blender/2.80/scripts/addons'
'/app/share/blender/2.80/scripts/startup'
'/app/share/blender/2.80/scripts/modules'
'/usr/lib/python37.zip'
'/usr/lib/python3.7'
'/usr/lib/python3.7/lib-dynload'
'/usr/lib/python3.7/site-packages'
'/app/lib/python3.7/site-packages'
'/app/share/blender/2.80/scripts/freestyle/modules'
'/app/share/blender/2.80/scripts/addons/modules'
'/home/pacman/.var/app/org.blender.Blender/config/blender/2.80/scripts/addons/modules'
Python (External Binary):
binary path: '/usr/bin/python3.7m'
version: Python 3.7.4
Directories:
scripts:
'/app/share/blender/2.80/scripts/modules'
'/app/share/blender/2.80/scripts'
user scripts: '/home/pacman/.var/app/org.blender.Blender/config/blender/2.80/scripts'
pref scripts: None
datafiles: '/home/pacman/.var/app/org.blender.Blender/config/blender/2.80/datafiles/'
config: '/home/pacman/.var/app/org.blender.Blender/config/blender/2.80/config/'
scripts : '/home/pacman/.var/app/org.blender.Blender/config/blender/2.80/scripts/'
autosave: '/home/pacman/.var/app/org.blender.Blender/config/blender/2.80/autosave/'
tempdir: '/tmp/blender_nB1Myl/'
FFmpeg:
avcodec: '58, 18, 100'
avdevice: '58, 3, 100'
avformat: '58, 12, 100'
avutil: '56, 14, 100'
swscale: ' 5, 1, 100'
SDL:
Version: 2.0.10
Loading method: linked (WITH_SDL_DYNLOAD=OFF)
Other Libraries:
OpenColorIO: 1, 1, 1
OpenImageIO: 1, 8, 17
OpenShadingLanguage: Blender was built without OpenShadingLanguage support in Cycles
OpenSubdiv: 0, 0, 0
OpenVDB: 5, 1, 0
Alembic: 1, 7, 11
OpenGL:
renderer: 'NV106'
vendor: 'nouveau'
version: '4.3 (Core Profile) Mesa 19.2.0'
extensions:
GL_AMD_conservative_depth
GL_AMD_draw_buffers_blend
GL_AMD_gpu_shader_int64
GL_AMD_multi_draw_indirect
GL_AMD_performance_monitor
GL_AMD_query_buffer_object
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_trinary_minmax
GL_AMD_texture_texture4
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ARB_ES2_compatibility
GL_ARB_ES3_1_compatibility
GL_ARB_ES3_2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_bindless_texture
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_color_buffer_float
GL_ARB_compressed_texture_pixel_storage
GL_ARB_compute_shader
GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_shader
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_gpu_shader_int64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_indirect_parameters
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_multi_draw_indirect
GL_ARB_occlusion_query2
GL_ARB_parallel_shader_compile
GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object
GL_ARB_point_sprite
GL_ARB_polygon_offset_clamp
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_atomic_counters
GL_ARB_shader_ballot
GL_ARB_shader_bit_encoding
GL_ARB_shader_clock
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod
GL_ARB_shading_language_420pack
GL_ARB_shading_language_packing
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_barrier
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map_array
GL_ARB_texture_filter_anisotropic
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback_overflow_query
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ATI_blend_equation_separate
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_blend_equation_separate
GL_EXT_depth_bounds_test
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_multisample_blit_scaled