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Procedural Textures in Compositor Stuck In Canceling Loop
Closed, ResolvedPublic


System Information
Operating system: Windows 10 64 bit
Graphics card: Nvidia GTX 750 Ti

Blender Version
Broken: 2.81 b57a89f06259, 2.82 d105b620fa65
Worked: 2.80 release

Short description of error
When adding a texture input to the compositor, it does not composite anymore and displays "Canceling..." in the bottom, flickering between 0% and 100%.
Rendering still works.
It also works after saving and reloading.

Exact steps for others to reproduce the error

  1. Open the attached file.
  2. In the compositor add the node "Input > Texture"
  3. On the panel on the right, click on "New" to create a texture ("Texture").
  4. Set the texture type to "Clouds"
  5. Set the texture node to use the just created texture ("Texture").
  6. Observe the flickering.