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Hidden Particle paths draw solid [2.79 draws them half transparent]
Open, Confirmed, LowPublic


System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 950M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 411.63

Blender Version
Broken: version: 2.81 (sub 15), branch: master, commit date: 2019-10-11 11:46, hash: rBb57a89f06259
Worked: (optional)

Short description of error
Comparison of particle hiding Blender 2.81 beta and 2.79. I wrote earlier that the particles are not hiding, and this is so fixed?



Event Timeline

Can you clarify the issue? I see this relates to T69432, and a fix was submitted for that. Was the issue not fixed? Or did you submit this report just to confirm that it was fixed?

The problem is not solved. Compare 2 screens in both versions. Hidden particles in 2.79 are translucent, and do not interfere with editing. In 2.8, they are solid and visually pollute the view.

Philipp Oeser (lichtwerk) lowered the priority of this task from Needs Triage by Developer to Confirmed, Low.Oct 14 2019, 9:48 AM

The original issue is solved, practically they dont interfere with editing either imo.
But there is the difference in hidden path drawing (where 2.79 draws with alpha, 2.8 draws solid), checking...

Philipp Oeser (lichtwerk) renamed this task from Particle hide to Hidden Particle paths draw solid [2.79 draws them half transparent].Oct 14 2019, 9:49 AM

Some excuses. In 2.79 it was a normal hide. Can you complete the task normally? It's 2019 year, and you say that it’s normally done, that's funny

Please adjust your attitude. The report was set to Confirmed status. He just said he's checking the issue.