Unconsistencies with Underline of text #70783
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Reference: blender/blender#70783
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System Information
Operating system: ubuntu 18.04
Graphics card: Nvidia Titan Black
Blender Version
Broken: master and 2.81 branch
Worked: (optional)
Short description of error
Underline feature for 3D text was introduced without taking into account text deformation options.
Ability to deform underline when Text on Curve was introduced by commit
629a1c1639
But it works only on if curve used is a straight line.
If curve used is curved, underline (that is a made of per character segment) is a discontinued, self intersecting succession of segments instead of a curve.
When Text is sheared, underline is not sheared as well.
Exact steps for others to reproduce the error
Problems are exposed into attached .blend file.
underline_unconsitencies.blend
Added subscriber: @zeauro
Added subscriber: @lichtwerk
It is not really related to that commit.
Underline was there before [2d only] and was behaving just like that for 2d as well [unconnected undeformed single character underline]
Not sure if @mano-wii wants to have a look / is interested?
Other than that, this is certainly something that could be improved, but would not really consider this a bug, more like a feature request...
Changed status from 'Open' to: 'Archived'
An overlap value of
0.1f
is added between the characters underline.This overlap was added in
a07394ef
(seeuloverlap
).Removing it slightly improves the result, but does not fully solve it.
I don't know why it was added, but I don't think it's worth spending a lot of time investigating it.