Unconsistencies with Underline of text #70783

Closed
opened 2019-10-13 11:11:36 +02:00 by ronan ducluzeau · 5 comments

System Information
Operating system: ubuntu 18.04
Graphics card: Nvidia Titan Black

Blender Version
Broken: master and 2.81 branch
Worked: (optional)

Short description of error
Underline feature for 3D text was introduced without taking into account text deformation options.

Ability to deform underline when Text on Curve was introduced by commit 629a1c1639
But it works only on if curve used is a straight line.
If curve used is curved, underline (that is a made of per character segment) is a discontinued, self intersecting succession of segments instead of a curve.

When Text is sheared, underline is not sheared as well.

Exact steps for others to reproduce the error

Problems are exposed into attached .blend file.
underline_unconsitencies.blend

**System Information** Operating system: ubuntu 18.04 Graphics card: Nvidia Titan Black **Blender Version** Broken: master and 2.81 branch Worked: (optional) **Short description of error** Underline feature for 3D text was introduced without taking into account text deformation options. Ability to deform underline when Text on Curve was introduced by commit 629a1c1639cb But it works only on if curve used is a straight line. If curve used is curved, underline (that is a made of per character segment) is a discontinued, self intersecting succession of segments instead of a curve. When Text is sheared, underline is not sheared as well. **Exact steps for others to reproduce the error** Problems are exposed into attached .blend file. [underline_unconsitencies.blend](https://archive.blender.org/developer/F7812817/underline_unconsitencies.blend)

Added subscriber: @zeauro

Added subscriber: @zeauro
Germano Cavalcante was assigned by ronan ducluzeau 2019-10-13 11:13:04 +02:00
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

It is not really related to that commit.
Underline was there before [2d only] and was behaving just like that for 2d as well [unconnected undeformed single character underline]

Not sure if @mano-wii wants to have a look / is interested?

Other than that, this is certainly something that could be improved, but would not really consider this a bug, more like a feature request...

It is not really related to that commit. Underline was there before [2d only] and was behaving just like that for 2d as well [unconnected undeformed single character underline] Not sure if @mano-wii wants to have a look / is interested? Other than that, this is certainly something that could be improved, but would not really consider this a bug, more like a feature request...

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

An overlap value of 0.1f is added between the characters underline.
This overlap was added in a07394ef (see uloverlap).
Removing it slightly improves the result, but does not fully solve it.
I don't know why it was added, but I don't think it's worth spending a lot of time investigating it.

An overlap value of `0.1f` is added between the characters underline. This overlap was added in a07394ef (see `uloverlap`). Removing it slightly improves the result, but does not fully solve it. I don't know why it was added, but I don't think it's worth spending a lot of time investigating it.
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Reference: blender/blender#70783
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