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Multiresolution subdivide bug
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Description

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.70

Blender Version
Broken: version: 2.82 (sub 0), branch: master, commit date: 2019-10-11 23:26, hash: rBbde328352be2

Apply the Multiresolution modifier to the object
Subdivide an object once
Warp it
Subdivide the object several times{F7816940}


Video 1
Video 2

Event Timeline

I can confirm this bug, I wanted to report few days ago.

This bug is present in 2.80, 2.81 and 2.82

Philipp Oeser (lichtwerk) lowered the priority of this task from 90 to 50.Oct 15 2019, 1:26 PM

Can confirm. (wonder why this hasnt been reported before...)

T58473 might be related.

@Sergey Sharybin (sergey), @Brecht Van Lommel (brecht): would you consider this a High priority?

Can confirm. (wonder why this hasnt been reported before...)

T58473 might be related.

@Sergey Sharybin (sergey), @Brecht Van Lommel (brecht): would you consider this a High priority?

Maybe because few people use multiresolution because this problem was present in 2.79, but rarely. Now happens in any mesh.