Object Wireframe disappear when armature bone is selected in edit mode #70828

Closed
opened 2019-10-15 07:30:28 +02:00 by Wayne Dixon · 13 comments

System Information
Operating system: Darwin-17.2.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX 1050 Ti OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.27.6 378.10.10.10.20.109

Blender Version
Broken: version: 2.82 (sub 0), branch: master, commit date: 2019-10-14 19:07, hash: 9a85592dde
Worked: (optional)

Short description of error
If you have the wires visible on a mesh object and then select a bone in edit mode on an armature object, the wireframe disappears.
This makes it hard to position the bones effectively.

This may be related to https://developer.blender.org/T67831 as it occurs under the same circumstances as when the navigation icons disappear.

Exact steps for others to reproduce the error
add mesh object and enable wires in viewport visibility
add armature
switch to edit mode for that armature
as soon as you select a bone - the wires on the mesh object are no longer visible

wire_frame_not_visible.blend

wireframe_disappears.mp4

**System Information** Operating system: Darwin-17.2.0-x86_64-i386-64bit 64 Bits Graphics card: NVIDIA GeForce GTX 1050 Ti OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.27.6 378.10.10.10.20.109 **Blender Version** Broken: version: 2.82 (sub 0), branch: master, commit date: 2019-10-14 19:07, hash: `9a85592dde` Worked: (optional) **Short description of error** If you have the wires visible on a mesh object and then select a bone in edit mode on an armature object, the wireframe disappears. This makes it hard to position the bones effectively. This may be related to https://developer.blender.org/T67831 as it occurs under the same circumstances as when the navigation icons disappear. **Exact steps for others to reproduce the error** add mesh object and enable wires in viewport visibility add armature switch to edit mode for that armature as soon as you select a bone - the wires on the mesh object are no longer visible [wire_frame_not_visible.blend](https://archive.blender.org/developer/F7819604/wire_frame_not_visible.blend) [wireframe_disappears.mp4](https://archive.blender.org/developer/F7819605/wireframe_disappears.mp4)
Author

Added subscriber: @WayneDixon

Added subscriber: @WayneDixon
Member

Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
Member

I agree that might be related #67831. I cannot reproduce it because I don't have macOS.

I agree that might be related #67831. I cannot reproduce it because I don't have macOS.

Added subscriber: @FabianSchempp-4

Added subscriber: @FabianSchempp-4

I might have found a related problem in Blender 2.81 beta on Mac OS X, Graphic Card: Intel Iris Graphics 6100. When selecting a bone in Editmode ALL MESHES disappear (and the viewport navigation icons as well)
{F7837250}after_selection.png

I might have found a related problem in Blender 2.81 beta on Mac OS X, Graphic Card: Intel Iris Graphics 6100. When selecting a bone in Editmode ALL MESHES disappear (and the viewport navigation icons as well) {[F7837250](https://archive.blender.org/developer/F7837250/before_selection.png)}![after_selection.png](https://archive.blender.org/developer/F7837253/after_selection.png)

I can reproduce and confirm the behavior of the original report.
with the wire_frame_not_visible.blend file in blender 2.81 beta.
Wireframe and navigation Icons dissapear when selecting bone in editmode.

I can reproduce and confirm the behavior of the original report. with the wire_frame_not_visible.blend file in blender 2.81 beta. Wireframe and navigation Icons dissapear when selecting bone in editmode.

I just found out, that disabeling "outline" in the viewport shadeing dropover, makes the whole mesh disappear. That was my initial problem.

with_outlines.png

with_outlines_disabled.png

I just found out, that disabeling "outline" in the viewport shadeing dropover, makes the whole mesh disappear. That was my initial problem. ![with_outlines.png](https://archive.blender.org/developer/F7837287/with_outlines.png) ![with_outlines_disabled.png](https://archive.blender.org/developer/F7837289/with_outlines_disabled.png)

Added subscriber: @fuchs_und_baer

Added subscriber: @fuchs_und_baer

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

@WayneDixon Is this still an issue with latest build? https://builder.blender.org/download/

@WayneDixon Is this still an issue with latest build? https://builder.blender.org/download/
Author

I think this might be fixed ;)

  • The icons no longer disappear
  • The meshes don't disappear when you select bones in edit mode
  • same for if you turn off the 'outline selected'

I'm noticing some other weird drawing errors with wireframe shading and x-ray toggled on, however, I think this is a different issue so I'll post that in a different report when I can chance to narrow in on how to replicate it efficiently.

I think this might be fixed ;) - The icons no longer disappear - The meshes don't disappear when you select bones in edit mode - same for if you turn off the 'outline selected' I'm noticing some other weird drawing errors with wireframe shading and x-ray toggled on, however, I think this is a different issue so I'll post that in a different report when I can chance to narrow in on how to replicate it efficiently.
Member

Changed status from 'Needs User Info' to: 'Resolved'

Changed status from 'Needs User Info' to: 'Resolved'
Jacques Lucke self-assigned this 2020-01-15 10:42:11 +01:00
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Reference: blender/blender#70828
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