Operating system: Windows-10-10.0.16299 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.86
Broken: version: 2.81 (sub 15), branch: master, commit date: 2019-10-14 23:04, hash: rB695cbf5eef79
Short description of error
There's a small cube far from world origin. When you try to parent it to equally tiny bone with automatic weights, the result is an empty vertex group.
Exact steps for others to reproduce the error
- Open file:
- press ctrl+p (set parent to) > With Automatic Weights
- You can see in weight paint mode that weights are blue
If you for example only change 'y' location of the armature from -0.01126 m to -0.01125 m it suddenly works. Similarly if you change cube's size from 0.02384 m to 0.02385 m it's going to work. Same if you move it closer to world origin. I know it might be a corner case scenario, but I'm reporting anyway.