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Tablet pressure sensitivity only working in original main window.
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Description

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.15
Graphis Tablet: Huion Kamvas Pro 20 (Window's Ink)

Blender Version
Broken: version: 2.81 (sub 15), branch: master, commit date: 2019-10-14 23:04, hash: rB695cbf5eef79 AND 2.8 release
Worked: (didn't work in any version I tried)

Short description of error
After creating a new window, main or otherwise, tablet pressure sensitivity doesn't work in that window but remains working in the original window.

Exact steps for others to reproduce the error
Create new window, add object to sculpt on, try to sculpt with pen with pressure sensitivity on.

Event Timeline

Philipp Oeser (lichtwerk) lowered the priority of this task from 90 to 30.Oct 16 2019, 11:02 AM

Cannot reproduce here, seems to work fine.

Could you try the following:

  • strart blender from the console with the --debug-events commandline option
  • look for similar entries like these
wm_event_do_handlers: Handling event
wmEvent  type:1 / LEFTMOUSE, val:1 / PRESS,
shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0,
mouse:(391,549), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fc98911c608
tablet: active: 1, pressure 0.2281, tilt: (0.2857 0.1111)

You should see the pressure value in there, is this 0.0 if you do a stroke in the other window?

Actually, this has been reported before, see T65602: Tablet Pressure in new window not working, will merge these reports...