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Mesh cache deform mode error.
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Description

System Information
Operating system: Windows 10
Graphics card: GeForce® GTX 1060 with 6GB GDDR5

Blender Version 2.8

I would like to add shape keys into a mesh cache imported from maya. In this case I can load an obj with a mdd cache and seems correct , but when I change the deform mode to Integrate , part of the mesh around de hand dissappears!! Any idea??
I know when you import the obj you have to check the keep vertex order.

Also If I try to add shape keys into an alembic cache imported from maya, I can't do anything, the mesh is locked.

Details

Type
Bug

Event Timeline

Philipp Oeser (lichtwerk) lowered the priority of this task from Needs Triage by Developer to Needs Information from User.Oct 15 2019, 3:11 PM

Could you share the mdd cache?

Hi Philipp, Yes I can share the mdd file but how I can do it? I would like to share it in private mode.

Do you have email and I send you the link?

Thanks Philipp

@alex fernandez (xpetrador) Please see if you can reproduce the issue with a file that you can actually share. Although it's possible to keep files private, it's preferred to work as openly as possible. This also makes it easier to hand over tasks to other developers.

Sorry this slipped through, but yes, what @Sybren A. Stüvel (sybren) said.

Sybren A. Stüvel (sybren) claimed this task.

Since last asking for information it has been 7 or more days, due to the policy of our bug tracker we will have to archive the report until the requested information is given.