Voronoi Texture not Showing in LookDev #71187
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Reference: blender/blender#71187
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System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: Intel(R) HD Graphics 4000 Intel 4.0.0 - Build 10.18.10.5069
Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-10-27 13:40, hash:
9b6aa740be
Worked: (optional)
Short description of error
As tittle States, Voronoi texture does not display in look Dev
Exact steps for others to reproduce the error
based on the default startup,
apply 4 levels of subdivisions to the default cube,
do a basic sculpt ,
Move on to shading workspace,
add a Voronoi texture, and use node wrangler to preview it.
The result is white when previewing distance, and black when previewing color.
Switching to cycles show the expected result
Added subscriber: @afeso
Added subscriber: @MarcinTwarowski
Works fine here on:
voronoi_node_preview.blend
Added subscriber: @lichtwerk
Changed status from 'Open' to: 'Archived'
That GPU seems like it is not supported anymore:
This GPU is below the minimum requirements for Blender, so we no longer provide support for it. https://www.blender.org/download/requirements/
Installing the latest graphics driver sometimes helps to make such GPUs work, see here for more information. https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html
If that doesn't help, you can use Blender 2.79: https://www.blender.org/download/previous-versions/
thanks. Its works fine on 2.80 release candidate so I guess I'll be sticking with that till I get a newer machine.
I've since made the switch to 2.80 and so far, pretty much all I do on 2.79 works fine. So long as I stick to cycles. only thing I miss is the old materials mode that eevee replaced.