Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.48
Broken: version: 2.82 (sub 1), branch: master, commit date: 2019-10-30 23:03, hash: rB59b16e28d974
Worked: 2.79 and before
Short description of error
Blender version 2.82: Particle Hair not showing in Cycles viewport/rendering at certain size changes of the emitting object.
Exact steps for others to reproduce the error
- make any object in Blender and set up a hair emitter, preferrable with a HairBSDF or any other Hair shader.
- now change the size of the object in live view (cycles/optix)
Result: the hair is vanishing and getting weird when the size of the object ("s" on the keyboard) is de- or increased.