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Unify outliner "select hierarchy" behavior with shift-selection behavior
Closed, DuplicatePublicDESIGN

Description

  • Shift selecting multiple objects highlights them in blue and enables control-clicking to de-select single objects.
  • Using "select hierarchy" to do the same does not highlight them in blue, and does not enable control-clicking to de-select single objects (or the root).

Since viewport and outliner selection is now finally unified, so should the other various selection options also be.

The current behavior feels like a consistency break in the user experience.

Use case:

https://devtalk.blender.org/t/select-hierarchy-difficulties-in-de-selecting-root-object-includes-2-81/10320

Tested in both 2.81 beta and 2.82 alpha.

Event Timeline

Robert S (eobet) renamed this task from Unity outliner "select hierarchy" behavior with shift-selection behavior to Unify outliner "select hierarchy" behavior with shift-selection behavior.Nov 1 2019, 10:08 AM
Robert S (eobet) created this task.

I ran into this today as well, preparing for a course to give. Here's an additional inconsistency: right-clicking on an object and using Select will always only set the last selected object to blue. But if you do this a few times with different objects and then undo the last selection all previously selected objects get highlighted blue even though there previously was only one in blue.

@Philipp Oeser (lichtwerk) Yes, this and other reports are all related to D5572. The operators just need to be tagged for syncing.