Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1070 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.48
Broken: version: 2.81 (sub 12), branch: fluid-mantaflow, commit date: 2019-10-19 21:25, hash: rB998c8d18f226
Short description of error
[Was attempting to see if the new build has fixed the issue in T69870, but after re-baking smoke & noise I was unable to render either in Cycles or Eevee (Workbench didn't render the smoke but I don't know if it should).]
Exact steps for others to reproduce the error
[Built a scene from scratch, added sphere then ran a 'quick smoke' on it, baked and tried to render, all I'm seeing is the sphere, no smoke. Smoke shows in the viewport fine weather you're using Eevee or Cycles, but nothing in render.
Bake the attached and try to render. I think the new build has fixed the issue in T69870, but can't confirm as I can only see it in the viewport.
I just tried the attached in the previous build- I had to rer-bake it, but it rendered ok.
[Based on the default startup or an attached .blend file (as simple as possible)]