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Negative scale camera causes BLI_assert
Open, Confirmed, MediumPublic

Description

With the default scene:

  • Ctrl-Zero to enter camera view
  • Select the camera
  • Press N-Key
  • Drag the Y scale to negative zero.
BLI_assert failed: source/blender/draw/intern/draw_manager_data.c:1554, draw_view_matrix_state_update(), at 'is_negative_m4(viewmat) == !is_negative_m4(winmat)'

Details

Type
Bug