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Some Textures with AnimData not visible in Dopesheet in any context
Open, Confirmed, MediumPublic


System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.48

Blender Version
Broken: version: 2.82 (sub 1), branch: master, commit date: 2019-10-22 15:36, hash: rB6c1cc08da3ba
Worked: (optional)

Short description of error
A texture referenced by a force field with fcurves is not visible in any context in the dopesheet.
However a texture referenced by a Modifier is.
Similarly, Brush Textures with AnimData and fcurves are not visible in any context.

Exact steps for others to reproduce the error

  1. Open untitled.blend
  2. View selected object's Texture panel.
  3. Observe keyframes (highlighted yellow values) on each related texture (Modifier, Field, Brush).
  4. Observe only one channel in the dopesheet visible (the modifier texture).