Video sequencer stereoscopic strips produce garbage results #71546
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Reference: blender/blender#71546
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System Information
Operating system: Linux-4.4.0-144-generic-x86_64-with-debian-jessie-sid 64 Bits
Graphics card: GeForce GTX 1070 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 384.183
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash:
f6cb5f5449
Worked: (optional)
Short description of error
Any type of stereoscopic movie or image strips produces garbage results in the viewer in every stereo view mode. This seems to work in 2.79 but broken in all 2.80, 2.81 and 2.82.
EDIT: just noticed that this issue goes away if the scene resolution matches the input clip's resolution (1280x720 in this case). In 2.79 all non-matching resolutions work too.
Exact steps for others to reproduce the error
Tnx'n'cheers!
stereotest.mov
Added subscriber: @olliRJL
Added subscriber: @dfelinto
Please attach a simple small sample file, and a 2.79 .blend where I can see that things work, and open in 2.81 (from daily builds in builder.blender.org) where things fail.
Hi Dalai,
I noticed a bit of different behaviour between all 2.79, 2.80 and 2.81 so here are 3 .blends made with each version... and also this table how they behave when opened in other versions.
...and the file:
blender_stereo_test.zip
Cheers!
Added subscriber: @iss
This crashes in my case, but I can see where the issue is.
Added subscriber: @GabrielMontagne
I stumbled upon this as well. In my case, when I render a stereo preview of the garbled image I can see that the right channel looks as if the pixels were laid out from wrong dimensions, the left channel looks fine.
Strangely, when I "scrub" by clicking and dragging on the strip, the anaglyph preview looks correct.
I'm attaching a screenshot where you can see on the right the preview of the right channel -- on the left the VSE choking.
On the second image, the same setup, I'm just holding down the mouse on the VSE strip,
I also tried, with the same files, on 2.79 (the last build) and I couldn't reproduce the problem.
This issue was referenced by
9c5b054206
Changed status from 'Confirmed' to: 'Resolved'
Hi, today I was playing again with stereo footage, and found out that the VSE no longer renders stereo strips and that we have to render to see the effect.
Was that the fix? I would've hoped to still be able to "Show Stereo" on the VSE preview, not only on rendered outputs.
Please see the attached image on which we can see my setup: a stereo image sequence that can be rendered into anaglyph (for example) but cannot be previewed as analglyph even when the camera or the image editor does show it.
I'm using blender v2.83.0
I have recently tested stereo and also found out that it is not displayed in preview, but quite quickly forgot about it.
Can you please submit new bug report for this?
@GabrielMontagne the lack of stereo preview is a different matter altogether. A bug (probably reported? Not sure).
Thanks, @dfelinto @iss, for checking this out.
I couldn't find a report for this so I've added my own,
https://developer.blender.org/T77564
HTH.