Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.12
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: rBf6cb5f54494e
Short description of error
FBX with animation(and shape key animation) to Unity not working. The children of the mesh dont come in their current location. Nothing seems to work as it should.
Exact steps for others to reproduce the error
Just export a simple animation with shape key animation to unity.