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FBX exporting - camera pixel size don't correspond to original size.
Open, Needs Triage by DeveloperPublic

Description

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX TITAN X/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 382.05

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-15 16:32, hash: rBeba4a4bd73ba
Worked: (optional)

Short description of error
Camera pixel size is not correctly exported. It is important to set the camera size in the correct aspect ratio and lens for VR exporting (unity/ Snapchat Lens Studio).

Exact steps for others to reproduce the error
In an empty scene in Blender, select a camera.
Go to size properties: common size: 1920x1080 and 35 mm lens camera. Switch it to 1080x1920 (vertical camera) and a 50mm lens.
Export .FBX
The result is still 1920x1080 and 35 mm lens. (1.778 aspect ratio) on Unity or Lens Studio.

Details

Type
Bug