Operating system: Mac OS Catalina 10.15.1
Graphics card: Intel HD 6000
Broken: 2.81 release
Worked: 2.80, 2.82 alpha (1 Dec 2019)
Short description of error
In weight painting mode switching bones make weights invisible. So it's not productive to always switch between modes just to see vertex weights again.
Exact steps for others to reproduce the error
- Open Rig3.blend
- In object mode select "Rig"(armature)
- Then select object "Dayly"
- Switch to "weight painting" mode
- With "Ctrl + LMB" select other bone
- Weights are now invisible...