Grease Pencil Collection Instance Memory Leak #71867
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Reference: blender/blender#71867
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System Information
Operating system: Linux-5.3.12-arch1-1-x86_64-with-arch 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.36
Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash:
26bd5ebd42
Worked: (optional)
Short description of error
During Playback of a scene containing a Grease Pencil instance from another scene or blend-file, the memory consumption will increase steadily.
I could only reproduce this with GP Objects.GP_Memory_Leak.blend
Exact steps for others to reproduce the error
Open the attached blend-file and press PLAY. Watch system memory consumption.
Added subscriber: @MichaelHermann
Added subscribers: @Sergey, @antoniov
@Sergey I have tested and the problem is the function
DRW_gpencil_freecache(ob);
is not called in this situation fromBKE_object_free_derived_caches
function. I don't know why and no idea where add this call to be sure the instances memory cache is cleared. Could you take a look?Not sure if this bug exists in the refactored engine. I will test it.
Closed as duplicate of #66293
Added subscriber: @JulianEisel
So is this actually solved in the refactor? This was a big issue for some artists here, so better to double check it doesn't get lost.
I have tested the test file above in the refactored version and I'm unable to detect any memory leak. Also now, the engine does not need to call to
BKE_object_free_derived_caches()
function as before, so I think we can consider it as solved in refactored code.